Small Town: Totney

Totney

Totney
Example Sylvin architecture.
StateSylvanian Empire
ProvenceMidate Kingdom
Sub ProvenceValemoor Dutchy
RegionYet Lō Holt
Founded1316
Community LeaderLord Mp̪f̄́r Yaw̄y 'Pumpkin Stella' Gärmé̄ Cú̄ń̄nḱ Rërm Kettle Pindell Ambler
Area4 km2 (1 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation1302 m (4271 ft)
Average Yearly Precipitation211 cm/y (83 in/y)
Population986
Population Density246 people per km2 (986 people per mi2)
Town AuraChronomancy
Naming
Native nameTotney
Pronunciation/totney /
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Totney (/totney / [Translation Unavailable]) is a subtropical Small Town located in Valemoor Dutchy, Midate Kingdom, within the Sylvanian Empire.

The name Totney is derived from the Sylvin language, as Totney was founded by Mp̪f̄́r Yaw̄y 'Pumpkin Stella' Gärmé̄ Cú̄ń̄nḱ Rërm Kettle Pindell, who was culturaly Sylvin.

Climate

Totney has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a cold 9°C (48°F) and its average temperature during the winter being a cold 9°C (48°F). Totney receives an average of 211 cm/y (83 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Totney covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1302 m (4271 ft) above sea level.

Overview

Totney was founded durring the early 14th century in summer of the year 1316, by Mp̪f̄́r Yaw̄y 'Pumpkin Stella' Gärmé̄ Cú̄ń̄nḱ Rërm Kettle Pindell. The establishment of Totney suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Totney was built using the conventions of Sylvin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Totney is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Totney is buildings have been located at convienant points along the lake Totney was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the broad packed earth streets flow where they are able to be made rather than folowing the most convienant paths. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's frontieer-style defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Totney has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Totney ’s existence has dried up and the town is drifting down the stream of history as it dries up.

Civic Infrastructure

Totney has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Totney .

Totney has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Totney has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Totney has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Totney has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Totney has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Totney 's public wards, blessings, and other arcane systems.

Totney has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Totney has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Totney 's garrison was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Totney the water is caffeinated.

The Hungry Flesh near Totney are known to be more aggressive than normal.

Totney 's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves bloodletting to channel Elven High Magic energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 3963 m2
    • Cattle and Similar Creatures: 246
    • Poultry: 2958
    • Swine: 197
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 98

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 6
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 2
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

287 of Totney 's population work within a Foundational Occupation.

621 of Totney 's population do not work in a formal occupation, but do contribute to the local economy. 78 (8%) are noncontributers.

Points of Interest

Totney has a conflict with a neighboring community. This usually isn't part of a larger war, but is instead a personal animosity between them. It may be the community has suffered at their enemy's hands, or they may have been the ones applying the suffering. Constant low-level skirmishes and trouble making go on between the two.

The center of Totney 's town square was built around an ancient standing stone.

POI

History

The the a halbard of Illusion, an a halbard imbued with notable amounts of Illusion energies was created in Totney by in time immemorial, reportedly some time during the late 2nd century.

History